![]() ![]() Players have had to memorize the worlds of Dark Souls, Bloodborne, and Sekiro by exploring their dungeons and castles repeatedly, building up those maps inside their brains. This is a fantasy land so massive that it requires an in-game map, something that past FromSoftware games have never offered. But the developer of staunchly challenging games like Bloodborne and Sekiro: Shadows Die Twice is attempting something grander with Elden Ring’s huge open world. FromSoftware’s Elden Ring, at first blush, looks like a sort of Super Dark Souls, a spiritual continuation of that action RPG series in a vast, vaguely familiar fantasy world of sword and sorcery. ![]()
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